![]() ![]() Game Experience:įor this review, I focused just on the units in the core box, and I found the systems to be pretty interesting. The Force-Grown Drones showing up a little late to the party. The last phase is the victory phase where you check to see if either side has won. Units will move, charge, rally, clash, and perform other actions during this phase. This is where players alternate activating the units in their command stack. The action phase is where most of the game will occur. The supremacy phase is when players roll off to see who will be activating first. Order activation can play a huge role during the game and help determine the maneuvers and outcomes that each unit will be able to do. In the command phase, each player will arrange their active unit cards in the order they wish to activate them on the battlefield. ![]() The farther along the game turns are, the easier it is to bring more powerful units onto the board. During this phase, players roll dice to determine if units will arrive upon the battlefield depending on the roll. The turn number determines how easy it is to bring different classes of units onto the field. As you can see some bad dice rolls could result in late deployment to the field.ĭuring the reinforcement phase, you use the reinforcement table to see if your units can march onto the field. Unlike other war games, no models will start the game on the battlefield.Įach turn is broken into 5 phases: Reinforcement phase, Command Phase, Supremacy Phase, Action Phase, Victory Phase. Once each player has chosen their army and the scenario you can choose to add some terrain or fight on a plain battlefield. For this review, I was able to use the core box containing units for The Hundred Kingdoms and The Spires armies. When playing with the core box, each game took about 45 minutes to 1 hour to complete depending on the scenario. Each player takes control of a different army and engages in combat on the tabletop using their forces to score victory points. Conquest: The Last Argument of Kings is a 2-player miniatures war game that uses a rank and flank style of fighting and engagement. ![]()
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